be.AI is a highly interdisciplinary doctoral scholarship programme in which students are co-supervised by at least two supervisors. Supervisors are available from a large variety of disciplines from a number of Schools and Departments across the 天美传媒影视.
Name | Unit | Keywords |
Informatics | Olfaction, biomimetic AI, hybrid systems | |
Informatics | Biorobotics, biomimetic navigation, active AI | |
Life Sciences | Spatial cognition, active AI | |
Informatics | Natural language processing | |
Engineering | Computational human behaviour analytics | |
Informatics | Reinforcement learning, associative learning, learning under risk | |
Informatics | Motor development in humans and robots | |
Informatics | Closed-loop systems neuroscience, active AI, predictive coding | |
Philosophy | Embodied and extended cognition, predictive processing, philosophy of AI | |
Life Sciences | Vision, visual ecology, circuit evolution, linking animal and machine vision | |
Informatics | Consciousness, predictive processing, complexity/causality, | |
Informatics | Consciousness, human perception and memory | |
Informatics | Consciousness, information theory, complexity | |
Informatics | Ethical AI, Bayesian approaches | |
Informatics | Bayesian models, uncertainty quantification, computer vi-sion | |
Informatics | Bayesian approaches, computer vision | |
Informatics | Natural language processing | |
Informatics | Evolutionary robotics, embodied AI | |
Informatics | Bio-inspired AI, Computational Neuroscience, Vision | |
Prof C. Chatwin | Engineering | Human behaviour tracking, computer vision |
Engineering | Computer vision | |
Dr R. Young | Engineering | Human behaviour tracking |
Prof M. Maravall | Life Sciences | Tactile sensing |
Life Sciences | Visual and mechanical sensing | |
Life Sciences | Insect vision, closed-loop insect VR, PGR mental health | |
Prof G. Kemenes | Life Sciences | Learning and memory, molecular approaches |
Dr I. Kemenes | Life Sciences | Learning and memory, behavioral studies |
Life Sciences | Visual processing and its modulation by behaviour | |
Life Sciences | Neurogenetics, Sensorimotor Integration, Artificial Control of Behaviour | |
Music | Ecoacoustics, Embodiment and Music | |
Music | Embodied AI in music, philosophy of technology | |
Music | AI in music, interaction design | |
Psychology | Dynamics of behaviour in crowds, pedestrian movement |
How to Apply | Apply Now | Suggested Supervisors | Project Ideas | People in be.AI